About

WaveCore Play started as a group chat where a few friends kept sending each other links to games worth trying on the bus. It grew into a small editorial team that plays, argues, and writes about mobile titles for a living.

We focus on racing, arcades, and the kind of pick-up-and-play games you can enjoy in short bursts. Every game gets time on an actual phone, not an emulator, because touch controls and battery drain matter more than a trailer ever shows.,We pick games by playing widely and keeping the ones that stick. A title makes the catalogue only after at least a few hours of real use across different sessions. We note where the fun holds up and where it starts to feel like a grind.,Nobody here writes to a script. If a game annoyed us, we say so, and if a small indie surprised us, we say that too. The goal is simple: help you spend your time on something you'll actually enjoy.

Lukas Berger — Lukas has been reviewing mobile games for over eight years and still keeps three cracked phones for testing. He runs the WaveCore Play desk and edits every review before it goes live.